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A little girl named Madeline goes on an adventure with her friendly pet hedgehog.

Em "Chutando Alto: Um time de gigantes em Caldas Novas", somos transportados para um mundo de amizade e coragem, onde estas são as chaves para superar desafios. A ambientação é em Caldas Novas, uma cidade repleta de paisagens deslumbrantes, onde crianças se juntam para jogar futebol. O protagonista, Daniel, é um garoto sonhador apaixonado por futebol, sempre disposto a ajudar seus amigos. Ao seu lado, estão João paredão, Otávio, Theo, Tatá, Isaac, Simões, Pedro, Choraozinho, Joãozinho, sob o comando do técnico Edson. O time Barcacity, reconhecido pelo uniforme preto com faixa azul e grená, enfrenta a primeira fase do campeonato com 6 jogos. Eles vencem os quatro primeiros jogos e, apesar da dificuldade, também triunfam nos dois últimos, inclusive contra o grande rival, o green/white. No entanto, na fase eliminatória, enfrentam um dia onde tudo favorece o adversário e são derrotados. Apesar disso, o campeonato deixou como legado uma forte união e amizade. A narrativa é permeada por frases que incentivam participação, como "Juntos somos mais fortes!" e "Vamos chutar alto!", tornando a leitura interativa e divertida. A moral da história ressalta o valor da amizade e da determinação, independentemente do tamanho ou da aparência. "Chutando Alto" é uma aventura emocionante que ensina às crianças de 7 anos que, com coragem e união, qualquer desafio pode ser superado. Prepare-se para esta eletrizante aventura com Daniel e o time Barcacity!

The mother goat with his children

Learning number 123

1. Arthur is kids bored and wants to play a game with sara. 2. They decide to play "who stands in the circle" 3. a circle drawn on the floor 4. Arthur and sara both jump inside the circle facing each other. Arthur looks happy but Sara looks grumpy. 5. Sara lost the game. 6. The game is played again. Sara is inside the circle and Arthur is outside the circle. 7. Sara and Arthur look happy

The mice in a classroom who love listening to their teacher, Morah. One day, Morah explains the importance of finding a quiet and safe hideaway when danger is near, such as from a swooping owl or a curious fox. She teaches them a special signal, "Quick and quiet as a mouse," which prompts them to move silently and quickly to their secret hideout. The mice eagerly practice this skill, feel proud of their teamwork and ability to stay safe, and are lovingly praised by Morah for their bravery and smartness.

Join Emma and her playful puppy, Max, as they stumble upon a magical garden hidden deep in the forest. Every flower, tree, and butterfly has a story to tell, and with each step, they discover incredible secrets and new friends. From talking animals to enchanted fruits that grant wishes, this adventure is filled with fun and surprises. Perfect for young readers, The Magic Garden Adventures encourages curiosity, kindness, and the magic of imagination. With beautiful illustrations on every page, children will be captivated by the wonder of nature and the endless possibilities of adventure!

I’m Apple, and I’m a bunny. This is my cozy little home! I really love it here! But being part of the Apple family can be tough sometimes. We’ve planted so many fruits and veggies! Oh no! The crows keep swooping down, stealing our hard work! When the villagers blame us for the food shortage, it makes me sad that there’s nothing left to eat! It feels like we’re always on the menu! People think we’re the Apple family because we love apples, but it’s really because we have a huge apple farm. Life is hard when every-bunny is fighting all the time. It’s like a constant game of hide and seek! Then one day, a red fox named Flower came to our village. Some animals were curious, but some bunnies were scared. I was nervous too and wondered why she was being so nice. I wanted to say hi, but I just couldn’t because I was too shy. It felt like my heart was doing a little pitter-patter. Flower started helping us out, working side by side and showing us how to farm better. She helped us grow our fruits and veggies really well! She told tail-wagging tales about her adventures and how she learned different ways to plant seeds. I started to feel more comfortable around her as I listened. One day, while we were planting together, I noticed that Flower struggled to reach a high branch. Gathering my courage, I hopped over to her. “Do you want me to help?” I squeaked, my heart racing like a hare. She looked surprised but smiled back at me. “That would be great, Apple!” I felt a thrill inside when she said my name! I helped her reach the branch, and we laughed together as we worked. It was the first time I’d really spoken to her, and it made me realize that talking to new friends wasn’t so scary. Who knew making friends could be so paws-itively delightful? As days went by, Flower and I grew closer. I learned she had a big heart and wanted to help our village. Together, we found ways to scare away the crows with shiny distractions. Talk about a sparkly strategy!

Loki the Husky takes Connor and Mia on a new adventure

african american girl wants to become a phlebotomist , she’s goes to school to learn more skills while facing challenges of depression do to her mom passing away. At the end she graduates and becomes the best doctor in the world.

Zeta and Nova, two young 12-year old white travelers from distant galaxies, were on a mission to explore the universe and learn from the planets they visited. One day, their spaceship, received a distress signal from a forgotten world—Aurorio. The message was weak, barely decipherable, but one thing was clear: Aurorio was dying. Along with Lyra, the last scientist of Aurorio, they have to save the planet through the 17 goals for a sustainable future. They applyed the first 11 SDGs on the planet. NowZeta and Nova along with Lyra try to apply the Responsible Consumption and Production goal on the planet. Synopsis: After implementing the first 11 SDGs, Zeta, Nova, and Lyra turn their attention to the planet’s wasteful production and unsustainable consumption. Factories on Aurorio overproduce goods, depleting natural resources, while citizens discard items without recycling or reusing them. The team must introduce sustainable production methods and eco-friendly habits before the planet’s remaining resources vanish. Comic Breakdown Page 1: Discovering the Problem 📢 Dialogue: Lyra: “Factories keep making more than we need, and people throw away things instead of reusing them!” Zeta: “No wonder the planet is running out of resources!” Nova: “We need to teach them how to produce and consume responsibly!” Page 2: Creating Solutions 📢 Dialogue: Nova: “We should use materials that can be recycled or biodegrade safely!” Zeta: “Let’s make only what’s needed, not more!” Lyra: “Factories should use clean energy to reduce pollution.” Page 3: The Change Begins 📢 Dialogue: Lyra: “Look! Factories are making only what’s needed!” Nova: “People are fixing and reusing things instead of wasting them.” Zeta: “Aurorio is on the path to a sustainable future!”

Sparkle lived in a wonderful land of flying ponies, until one day, Shadow burst into their kingdom, determined to steal the Cauldron - the source of the ponies' magic.

the adventure of knight Arthur and the dragon

Young girl with ADHD exploring the universe to connect ideas, learn about friendship and accept herself

First day of 5th grade

In Grandma's cozy house, Clementine, a plump ginger cat, and Jasper, a sleek black cat, reigned as sleepy guardians. Beneath their oblivious naps, Mortimer, a tiny, daring mouse, lived for nightly fridge raids. He navigated the pantry's treacherous shelves, targeting the "cheese palace," Grandma's prized Parmesan. One night, he succeeded, feasting on the aged cheese, unaware of Jasper's subtle suspicion. Grandma, oblivious, attributed the open container to her own oversight. The nightly dance continued: Mortimer's stealthy raids, Clementine's catnip dreams, and Jasper's watchful slumber. Then, a new, self-locking refrigerator arrived, ending Mortimer's cheese-fueled adventures. Despair gripped him. Clementine, surprisingly, offered a discarded cracker, and Jasper, observing, meowed softly. It was a truce, a silent understanding. Mortimer, realizing survival wasn't just about stealing, accepted the cracker. Clementine and Jasper, in their sleepy way, accepted Mortimer as a harmless roommate. The nightly raids ceased, replaced by an unspoken, strange camaraderie. The house, once a battleground of cheese cravings and oblivious naps, found a new, quiet rhythm. Mortimer, the miniature ninja, found a different kind of survival, one that involved crackers and the unlikely acceptance of two sleepy cats. The fridge, once a fortress, became a symbol of a change, a new peaceful era where a mouse and two cats could coexist, albeit in a very strange way, in the quiet, comforting chaos of Grandma's home.

Sophia loves playing at the ocean and in the sand Sophia loves her friends Sophia loves sleeping through the night Sophia never wakes her parents Sophia knows sleep is important to grow big and strong

Lily and Snowball happily playing at the park

“El Secreto de los Tres Pingüinos” En la helada Antártida, Pipo, Pipoleta y Pipón descubrieron una cueva secreta llena de cristales de hielo que brillaban con mil colores. Maravillados, jugaron y cantaron, bañados en un arcoíris de luz. Al anochecer, prometieron guardar el secreto de su mágico refugio, un lugar especial para celebrar su amistad.

Love story